Tag Archives: Intro to 3D Animation
In my Intro to 3D animation class, we had to create a character by modeling, texturing, and rendering it in Maya. Based off a character I designed in another class, my 3D character is a Korean kisaeng, which is similar … Continue reading
UV Mapping checkpoint
The model for my character’s head created in Maya.
For this project, we had to design a cafe based off a type of interior design style. I was given the design style of “shaker”. Since this particular style originates from an English religious sect of the same name during … Continue reading
Texturing progress check