Tag Archives: Maya
Throughout the semester, I felt like I’ve had many ups and downs in the execution of 3D animation & many its principles. Towards the beginning of the year, my familiarity with Maya and 3D animation itself was very poor. … Continue reading
In my Intro to 3D animation class, we had to create a character by modeling, texturing, and rendering it in Maya. Based off a character I designed in another class, my 3D character is a Korean kisaeng, which is similar … Continue reading
UV Mapping checkpoint
The model for my character’s head created in Maya.